Daedalic Entertainment expands the communications team

Daedalic Entertainment expands the communications team

Tim Krause-Murroni and Sandra Hübner take over two new lead managing positions

Daedalic Entertainment, a leader in the industry for interactive games on all platforms, regroups its current communications department. The five team members are responsible for everything related to marketing, PR, CM as well as social media.

From today, Tim Krause-Murroni (42) takes over the entire worldwide communication at Daedalic in his position as Director Communications and directly answers to the company's CEO Carsten Fichtelmann. Krause-Murroni joined the communications team in 2016 as PR Director.

Sandra Hübner (28) has been at Daedalic Entertainment since 2015 in the role of the PR Manager and is now responsible for the administration of global PR and influencer relations, taking over as Head of PR. Lisa Mallory (26), the current Community Manager is responsible for the strategic development of Daedalic’s social media channels. Mallory previously has been assigned to customer support and quality assurance since 2015. Marie Müller (28) and Mounir Aouina (27) now support the communications department in all marketing related fields in the position as Marketing Assistants.

With this new line-up Daedalic and CEO Carsten Fichtelmann are reacting to the growing challenges in the international games industry: “The dedication of the team is essential for the further development of a successful business strategy in the fields of Marketing, PR, CM and Social Media as well as to cultivate our international growth. I'm convinced that our current communications department and its professional know-how will be able to increase the international awareness of our games sustainably.”

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Sandra Hübner Head of PR, Daedalic Entertainment GmbH
Sandra Hübner Head of PR, Daedalic Entertainment GmbH
About Daedalic Entertainment

Daedalic Entertainment publishes and develops high-quality games for all platforms. The company has a diverse line-up of high-quality titles, including classic adventures, RPGs, and strategy and multiplayer games. With more than 80 employees, Daedalic is currently developing a new line-up of innovative games across consoles, PC and mobile platforms.

Among the AAA titles in production at the studio are the team-RTS A Year of Rain (PC), as well as The Lord of the Rings – Gollum (multiplatform). A Year of Rain combines classical elements like base-building and a comprehensive story campaign with hero-focused and team-oriented gameplay. The Lord of the Rings – Gollum is an action-adventure that tells the story of Gollum from a perspective never witnessed before in any storytelling media, all the while staying faithful to the legendary books of J.R.R. Tolkien.

Based in Hamburg, Germany, Daedalic is one of Europe’s most acclaimed publishers and developers. With a total of 32 awards in the German Developers Award (including multiple accolades for “Studio of the Year”) and 12 German Computer Game Awards for genre-defining games such as Deponia, Edna & Harvey, Silence, Shadow Tactics: Blades of the Shogun, Ken Follett's The Pillars of the Earth, The Long Journey Home, and State of Mind, Daedalic is a record holder for the two most prestigious games awards in Germany.

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Daedalic Entertainment
Papenreye 51
22453 Hamburg